Participants: 24 (20 fixed players, 4 qualifiers).
Server: Battle.net, Northrend.
Race: all races allowed, no sticky race rules.
Qualifying rounds: BO1 Double Elimination, Final BO3.
Groups: 4 groups each composed by 6 players.
Playoffs: BO3 Single Elimination, Grandfinal BO5.
4 qualifying rounds: 9th, 10th, 11th, 12th of June.
Group stages: 14th-28th of June. At least one BO3 per playday in each group
(it is possible to finish a group stage earlier).
Playoffs: 29th June quarter-finals, 30th June semi-finals, 1st of July grandfinal.
The winner of a qualifying tournament advances in RSL group stage among with the fixed players. Cheaters, smurfs and fixed players are not allowed to play qualification.
Players arrange the exact time of their matches with an admin via skype.
Observers are allowed unless a participant forbids it.
Participants have to save and upload their games on roc.replayers.com or send them to firstname.lastname@example.org email address. A game without replays won't be validated.
rMaps: Secret Valley, Outskirt, Lost Temple, Rift Valley, Tranquil Path, Gnoll Wood, Scorched Basin. SV OS LT RV TP GW SB
Hostbots: tiJ-. RuSH.HostBot. You cannot play on other hostbots nor other type of maps.
MAP VETO SYSTEM
The participant situated higher in the group or in bracket starts both type of procedures, the map-veto and map-order selection as well.
Best of One (BO1): both participants alternately eliminate the maps one by one, until only one map is left in the pool. This remaining map will be played.
Best of Three (BO3): both participants alternately eliminate 2 maps. The remaining three maps can be played. The order of maps will be decided by players alternately picking maps.
Best of Five (BO5): each participant vetoes 1 map. The remaining five maps can be played. The order of maps will be decided by players alternately picking maps.
Default win(s) can be obtained if the opponent cannot finish his games on predefinied dates.
In case of group stage, participants have to finish all games unti 28th of June.
If a game has started and a player disconnects, the game can be replayed if the opponent agrees. If the disconnected participant obviously won the match, the replay must be sent to an admin, who then will decide whether the match will be restarted or not.
For a rematch, participants have to choose the same races as in the previous one. In case of random, the player has to pick the same race he randomized before.
Winner of RSL becomes a "PRO" member on replayers.com and receive 20 EUR sponsored by shadow_kill.
It's possible to livestream tournament games. The best one will be available on replayers' main page.